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1. Remote research at a POS - in Science and Industry [original thread]
Violet Resartus wrote: I'm fairly sure I know the answer to my question, but I need to double check: If there' s POS in a system that has no stations at all, the only way to do reseach on a BPO there is to the the BPO to the station, drop it o...
- by Hae Sung - at 2013.07.05 04:32:00
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2. ShiPz R Us is now recruiting! - in Alliance and Corporation Recruitment Center [original thread]
inb4: 1. Corp Shares 2. Corp Stasis 3. YUNOCHECKAPIGUD?
- by Hae Sung - at 2013.07.05 04:31:00
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3. Scannable Ore sites make low/null/WH mining obsolete. - in Science and Industry [original thread]
Bugsy VanHalen wrote: How is making content that is often done solo, or buy a single player multiboxing, inaccessible to anyone outside sov null a good thing? How is handing large null sec coalitions who already make billions of isk per day, a ...
- by Hae Sung - at 2013.06.26 16:24:00
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4. Scannable Ore sites make low/null/WH mining obsolete. - in Science and Industry [original thread]
Are the people in this thread complaining about the changes used to mining with fleet support (ie Rorqual/Orca boosts)? I'm seeing at least three categories of people here - those who ninja mine in space they don't control, those that only contro...
- by Hae Sung - at 2013.06.22 17:57:00
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5. Raven rigs with a Tengu - in Ships and Modules [original thread]
Tsukino Stareine wrote: CNR already has explosion radius bonus. I ran the missile formula and the only thing that increased the damage was tweaking the explosion velocity As Malcanis and Myri have already pointed out - the sig radius to ex...
- by Hae Sung - at 2013.06.22 07:51:00
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6. Steward account for training characters on friends accounts - in Player Features and Ideas Discussion [original thread]
Or they could just go ahead and let us access our skill queue from remote devices. 2nd Party Access to an account is against EULA, despite the safeguards that you are trying to implement.
- by Hae Sung - at 2013.06.21 15:50:00
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7. Moon Goo Vs Fuel - in Science and Industry [original thread]
Anhenka wrote: Most lower end reactions are done either on a tower with both ingredients (rare), or more commonly, as a side bit to help defray fuel costs on a tower primarily intended for another purpose. A POS intended to be a drug production...
- by Hae Sung - at 2013.06.19 02:40:00
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8. mining isnt cutting it suggest something new for me please - in Science and Industry [original thread]
Your character doesn't have enough skill points in any one direction aside from mining to really point you in a particular direction. What is it about mining that you don't like? The isk/hour or the mind numbing slowness of it or something else? ...
- by Hae Sung - at 2013.06.19 02:33:00
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9. How would you divide ore into tiers? - in Science and Industry [original thread]
Salpad wrote: Is there a firm official division into tiers? If not, how would you divide up the ores? My best take on it is this: Veldspar, Scordite
Pyroxeres, Plagioclase
Omber, Kernite
Jaspet, Hedbergite, Hemorphite
Gneiss, O...
- by Hae Sung - at 2013.06.19 02:23:00
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10. fleet logistics in highsec / ganking attempts - in Warfare & Tactics [original thread]
Kirkwood Ross wrote: A really tanky skiff fit That's not too bad of a fit and you're right in that it'll likely never have any trouble. You end up with 84% of the 2x MLU equipped Mackinaw's yield. I considered the heavily tanked version b...
- by Hae Sung - at 2013.06.18 05:49:00
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11. fleet logistics in highsec / ganking attempts - in Warfare & Tactics [original thread]
Raiz Nhell wrote: The best way not to get ganked is not to be the easiest target... If you are mining in 5 Macks and an Orca, they are going to gank one of your Macks... If you mine in 5 Macks, a Retriever and on Orca... the Retriever will di...
- by Hae Sung - at 2013.06.18 05:39:00
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12. fleet logistics in highsec / ganking attempts - in Warfare & Tactics [original thread]
Hae Sung wrote: Common countermeasures I've used include: Sebo Tornado ECM ships fitted against catalysts Logistics ships ready to lock and rep your mackinaws To follow up on this advice, the following: 1. The idea is not to blow the ef...
- by Hae Sung - at 2013.06.17 20:00:00
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13. fleet logistics in highsec / ganking attempts - in Warfare & Tactics [original thread]
Aquila Sagitta wrote: A well tanked mackinaw can withstand hardened gankers and still put out good income. That said if someone wants you dead, you'll be dead. If a vexor or brutix isn't enough to gank the mack i could just bring an alt in anot...
- by Hae Sung - at 2013.06.17 19:50:00
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14. Enormous Freight Container - in Science and Industry [original thread]
Ireland VonVicious wrote: You got me wondering if it can be tractor beamed. they can't be tractored
- by Hae Sung - at 2013.06.17 04:31:00
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15. 3 miners or 2 and an Orca? - in Science and Industry [original thread]
Iri'yana wrote: I think the math would in general still be in favour of the three miners scenario, as the perfect bonus for the Orca is capped at 2.5% (Mining Forman Laser Optimazation II) * 5 (Mining Director) * 1.5 (Warfare Link Specalist) ...
- by Hae Sung - at 2013.06.13 07:10:00
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16. [WTS] - Exhumer-V / Logistics-V / Orca-V in 5 Days - 33mil SP - in Character Bazaar [original thread]
Needs Cybernetics V + Warfare Link Operation V and you could get a much better price for the character. As it stands now without Mining Foreman Mindlink + T2 Boosts its a mediocre booster at best.
- by Hae Sung - at 2013.05.17 02:11:00
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17. Sticky:[Odyssey] Navy Battleships - in Player Features and Ideas Discussion [original thread]
Goldensaver wrote: I'd say the issue is most mission CNR's will have 4 BCU's already, and at that point there's no reasonable way to increase DPS due to stacking penalties. There's no way to compensate the lost DPS in that sort of scenario. P...
- by Hae Sung - at 2013.05.14 16:49:00
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18. Sticky:[Odyssey] Navy Battleships - in Player Features and Ideas Discussion [original thread]
MeBiatch wrote: Hae Sung wrote: Klingon Admiral wrote: Ager Agemo wrote: Pile of crap Then fit a RoF rig? 8/0.85 = 9.4117647058823529411764705882353 > 9.33 = 7/0.75 Great idea. Blow 300 calibration on something that will ...
- by Hae Sung - at 2013.05.14 16:41:00
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19. Sticky:[Odyssey] Navy Battleships - in Player Features and Ideas Discussion [original thread]
Klingon Admiral wrote: Ager Agemo wrote: Pile of crap Then fit a RoF rig? 8/0.85 = 9.4117647058823529411764705882353 > 9.33 = 7/0.75 Great idea. Blow 300 calibration on something that will degrade the effectiveness of my BCUs w...
- by Hae Sung - at 2013.05.14 16:25:00
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20. Help with HS mining Flotilla? - in Ships and Modules [original thread]
Tsukino Stareine wrote: I really don't understand people who try and steal from cans of mining ops. How much can they realistically get in a non-industrial XD? Well, with a freighter of their own they can get quite a bit. The same with Mack...
- by Hae Sung - at 2013.05.14 00:36:00
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